Zelda-esque spin-off project – looking for artists

Categories: Concept Art, Concept Art

ARTAKE Games Indie Game Development Business - Anywhere

NOTICE TO DEVIANTART ADMINS

Though this project is unpaid, we’re looking for this to be TEMPORARILY volunteer work. We have a Patreon and have a plan to make money, and if you’re interested please ask me about so when contacting me.

Please understand, we are very serious about this project.

NOTE

Though we are looking for modelers, we are HIGHLY more interested in concept artists. Environmental, characters or texture artists are more than welcome and highly valued at this point. Thank you!

^ PLEASE READ

INTRO

OK so here’s the deal — we have a strong fanbase, and our project is going well. However, there has been a breakup and crippled the team’s production flow due to well… that can be explained during an interview(if you want,) but only if you’re interested for transparency sake.

Things are looking up and we got ourselves nearly a full-sized team, but we’re missing a 3D guy who’s capable of 3D modeling dungeons, interiors, environments and concept artists.

We’re building a team from scratch, as such we’re looking for like-minded individuals who wish to step into the gaming industry and make a name for themselves. The project in question is a learning experience, aimed at propelling all of our skills and readying a fully functional game engine ready for full-scale development.

We are taking this project with the utmost seriousness and with 100% dedication. It will also serve as the baseline for future projects. If all goes well, the dream is to pitch this unique product to a certain company, but the core goal is to have a fully functioning, well-educated team and engine ready for the big project to follow this one. We have a strong fanbase ready to see our team grow in size and ready to support us via Patreon. Anybody interested?
REQUIREMENTS

ANY LEVEL OF EXPERIENCE! We’re also going through a learning experience and want to create this project together!

OPEN ROLES

– Riggers (IK control groups)/animators (would be a bonus!)

– Environment Artists (work on modular assets)

– Level Artists (BSP block levels)

– Environmental Concept Artists

– Characters Concept Artists

– C++ programmer since we want to try to make C++ the dominant language for the game

– Blueprint guru

– Somebody good with VFX and unreal engine materials to make custom visual shaders etc.

Concept Artists please provide examples of your work to me via Discord or Email. Contact details below!

CONTACT INFO

We have a public Discord here: discord.gg/64a3xsw — You can contact us here by messaging “❅ 朋也(Tomoya) ❅” or you can email us via tomoyahamasaki@gmail.com.

NOTICE

If you’re a fan of the Zelda franchise, this might be the perfect project for you

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